Patolli Manual

Introduction

Patolli is an unique racing game in that the goal is not to cross the finish line, but rather to take all items from the opponent. Players will roll dice, called the Patolli, to indicate how many spaces they'll be able to move one of their pieces. Results may allow you to take an item from your opponent or force you to give one away. Also Macuilxochitl, the Boy of Flowers, is always hungry for offerings.

Preparation

Each player receives six gambling items and six pieces, which are either red or blue. One of these pieces is placed in the starting space* (marked in the board by his color's arrow), and the rest is put on his color's corner. Players then decide who goes first.

Game Turn

In his turn, a player must roll the five patolli (that is, the dice). Each patolli has only two possible results - either blank or with a bean mark – and the player must then consult the table to see what the results mean.

count of marks result
The player may move one piece one space or, if he still has pieces in his corner, he may put one of them at the starting space, indicated by an arrow.
Move one piece two spaces
Move one piece three spaces
Move one piece four spaces
Move one piece ten spaces
No movement. The player must offer one of his terms to Macuilxochitl, placing it in the area indicated on the board

Moving the pieces

Pieces move clockwise through the board, as indicated by the arrows, around a central X. Some moves need some extra attention, though.

Usually, you cannot move to a space occupied by another piece, either yours or your opponent's. There is an exception, though: if an opponent piece is on one of the four spaces in the center of the board, you can move to the same space and capture it. This means his piece will leave the board back to his corner and the opponent will have to give you one of his items.

Items available

Winning the game

When one of the players is left without any item, the other wins.

It is possible for a player to reach the goal with all six pieces while his opponent still has some of his items. In this case the game restarts with each player keeping the items they currently have. Also, the items offered to Macuilxochitl are given to the player who finished the race.

*This edition contains one change to the traditional rule: the Aztecs would start the game with all six pieces out of the board. They believed that the luck one had when playing the game was due to the favor of the gods and other mystical interferences so that quickly entering the board with your pieces would reflect your efforts, sacrifices and devotions. Today such view would be anachronistic, and this rule makes the game more random and less pleasant. But if you do want to try the game as they did it, don't let us stop you. Do as you like and have fun!